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July
1999 – July
2002
Blue Falcon Networks, Inc.
Lead Technology Architect
Designed, built, and
deployed several core components of the company’s Internet-based,
peer-to-peer media streaming solution, resulting in substantial investment
from Draper, Fisher, Jurvetson and the Sprout Group
A distributed,
fault-tolerant, back-end network architecture
Multiple
cross-platform, client/server systems
Designed, built,
and deployed multiple components for the videogame Aliens
vs. Predator Gold
Game server browser,
instant messaging, and chat architectures
Conducted
critical scalability analyses of core technology, resulting in dramatic
system optimizations
Performed
numerous competitive analyses in support of product planning efforts
Motivated and negotiated the purchase of outsourced technology for
secondary systems, reducing development costs by $150,000
Successfully
managed small groups of developers for short-term projects
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